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Archive for Network Theory

Video Interview: Eric Bonabeau

by Howard Greenstein

June 20, 2008 at 7:51 pm · Filed under Network Theory, Podcasts and Video, Supernova08, supernova2008

Eric discusses networks in-depth in this interview with Nick Douglas. There’s a discussion of decision-making and network effects, as well as a conversation of how business books get networks and connectors wrong so much of the time.

Link: sevenload.com

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Video Interview: Dave McClure

by Howard Greenstein

June 19, 2008 at 10:02 am · Filed under Network Theory, Podcasts and Video, Supernova08, supernova2008

Dave McClure, a consultant who wears “500 Hats,” is interviewed by Nick Douglas after the “Liquid Conversations” panel. Dave describes the new spaces in which people on the Net have conversations, including some that are very public, some which are closed, and what these mean for the not just the techie community but for the public at large. Commenters these days may have even more power than the publishers.

Link: sevenload.com

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Video Interview: Raissa D’Souza

by Howard Greenstein

June 18, 2008 at 2:52 pm · Filed under Infrastructure and Communications, Network Theory, Podcasts and Video, Supernova08, supernova2008

Nick Douglas talks about Networks with Raissa D’Souza of UC Davis.

Link: sevenload.com

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Stop Spamming Esther: 7 Tips

by Isabel Hilborn

May 20, 2008 at 6:58 pm · Filed under Interviews, Network Theory, Society and Culture, Speakers, Startups, Supernova08

The other day, I sat down with Esther Dyson to interview her in advance of the Supernova2008 conference. Since Esther’s emails close with the saying, “Always make new mistakes,” I asked her if she often saw people making the same old mistakes, and what advice she had for them.

Now, I was thinking she might answer something along the lines of, I don’t know, venture capitalists still act like lemmings or entrepreneurs don’t give up on stupid ideas fast enough or something. Instead, she surprised me by saying, “I am appalled at the basics of email.” I asked for clarification, and the result comes out like a primer for pitching Esther, or anybody.

  1. Remember the subject line – make it meaningful. Not just “Hi!”
  2. Don’t go on and on, and hide the date you want the recipient to do something in the 6th paragraph.
  3. If you want results, you must accommodate the person you are approaching – don’t make them work. For example, re-attach the original document in a reminder message!
  4. If you want an intro, write the email so that all the recipient has to do is forward it.
  5. If the message takes four sentences, don’t add an attachment that they have to open.
  6. If your company looks “just like” a company she’s already invested in, that doesn’t necessarily mean she wants to invest in number two!
  7. If she says your company is not ready for prime time, don’t bother asking her to introduce you to John Doerr.

In brief, Esther says, “If people did email right, they’d get better responses.” I had to guiltily admit that I’ve perpetrated some of these sins; maybe even in the email I sent her asking for the interview in the first place. Shame!

Photo credit Steve Jurvetson under Creative Commons attribution licensing

Image caption: What Esther will look like if you send her good emails!

What about real spam? “The way to solve it is to put the burden on the sender, not the recipient. It’s too easy to send mail, and there’s no penalty.” She’s trying to solve this with Boxbe, a company she has invested in. Boxbe scores email from one to ten; Esther doesn’t look unless it’s below a 7.

How does Esther sift through all the emails she gets, in an age where we are all inundated with email? She suggests “self-restraint” – Don’t sign up for those lists. Learn how to filter better. Get better at saying no politely and promptly.

The theme for Supernova2008 is “Challenges of the Network Age” – and Esther suggests that the real challenge is human nature. She told me a brief anecdote about Conrad Hilton, founder of the Hilton Hotel chain, on the Tonight Show. Carson asked him (I’m paraphrasing), “You’ve played host to kings and queens, to captains of industry. Do you have any message for the world?” And Hilton replied, “Put the shower curtain inside the tub.” Esther’s message: approaching things from the recipient’s perspective costs you nothing and means so much.

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Scott Draves on the Electric Sheep Network

by Isabel Hilborn

April 26, 2008 at 2:56 pm · Filed under Network Theory, Social Platforms, Society and Culture

Supernova’s theme for 2008 is “Challenges for the Network Age” - you can read more in this post by Kevin Werbach, Supernova’s founder.

One of my clients, Scott Draves (known as Spot), is an award-winning software artist, some of whose art is based on a complex network. I’ve interviewed him to learn more.

Scott Draves Contemporary Art Dreams in High Fidelity

Isabel Walcott Hilborn: To create your art, you work with networks — made up of both people and computers. Can you explain how networks factor into your creative process?

Scott Draves: Right, much of my art harnesses a large collection of computers and people into a cyborg mind: “the Electric Sheep“. It’s a distributed screensaver that produces an abstract animation influenced by everyone who watches it. My intention is to produce artificial life in virtual reality.

So there’s the literal network of thousands of computers working together as a supercomputer to animate the “sheep”, a distributed render farm. These computers also form a p2p bittorrent network for sharing the final animation files.

The people behind the computers form another network — everyone who’s watching can vote on whether not they like what they see, and the more popular sheep reproduce with a genetic algorithm including cross-over and mutation. So the sheep evolve to satisfy their human audience.

There’s also “intelligent design” in the sense than people can use additional software to make their own sheep, and submit it to the gene pool. So there’s an artificial intelligence competing and collaborating with crowd-sourcing. What makes this design network go is Creative Commons licensing, which reduces the resistance in this circuit of mind, binding it together.

There’s another and much larger network: the software that implements this work is itself Open Source. The client and server are free software under the GPL, programmed by a globe-spanning team. They are made from components and tools developed by thousands of programmers over decades, based on science and mathematics published worldwide.

The Electric Sheep are standing on the shoulders of these giants, our technological and artistic fore-fathers. This is a network too, the web of ideas, in which every artist, and every person, is ultimately engaged.

Isabel Walcott Hilborn: How long did it take to build what you have? Can anyone make a network?

Scott Draves: The Electric Sheep started in 1999, but were based on a rendering algorithm that I developed in 1992. So the Electric Sheep have been growing for a very long time, but there are certainly networks that have gotten larger in less time, like say MySpace. So yes, anyone can start a network, but whether or not anyone will join is another question.

Isabel Walcott Hilborn: What are some of the key differences you see between working with a network and working independently?

Scott Draves: When working with a network you have given up a degree of control, so you have to very carefully consider everyone’s motivation. The network only exists by the will of the participants.

Some networks move at a glacial pace, which can be frustrating. For example, writing software portable and reliable enough to run on almost any Windows PC or Mac is hard enough. Doing so through a “committee” is glacial compared to solo hacking where I can try out ideas every minute, instead of monthly. I can only roll out a new client/server protocol once per year.

The reward, however, has no substitute.

Isabel Walcott Hilborn: What benefits have you gained from creating a network to make your art?

Scott Draves: In my case, the network is an essential.

Isabel Walcott Hilborn: What are the main challenges you see coming from your network?

Scott Draves: On the technical side, the biggest challenge has been finding the bandwidth to run the server. Ultimately broadcast should get built in to the infrastructure of the net (what if ISPs ran torrent seeders?).

The human side is more complicated. The GPL and CC have done a good job of handling the intellectual property issues so far. But we still face simple problems like vandalism, and what I call the “Las Vegas Effect”.

The screen-saver is based on the popular vote, and often the most popular sheep seem to appeal to the lowest common denominator: they have bright colors and fast motion. I call this the “Las Vegas Effect” and it’s something I struggle with. As “god” of the system I could obliterate any sheep that displeases me, but I almost never interfere so directly.

Instead I channel my personal aesthetic into the “Dreams in High Fidelity” which is the dual to the screen-saver: instead of low resolution for free, it’s High Definition for a price. These limited edition works contain only sheep actively selected by me, assembled according to my design, and re-rendered at vastly higher quality.

The two versions are symbionts: neither could survive without the other.

UPDATE:

As the Featured Artist for Supernova 2008, Scott Draves projected his limited edition fine art “Dreams in High Fidelity on two screens at the Technology Showcase and Gala.  The projection of his work at this event was made possible by the Panasonic Projector Systems Company.  The dual projections are also visible in many of the video interviews on the Sevenload site.

Here’s a snapshot of the projected work at the event, courtesy of Lisa Rein:

Draves\' contemporary abstract art

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